Location:
PMKI > Project
Controls 3.0 > PC3.0 Contract Management.
Project Controls 3.0 (PC-3.0) is designed to build onto
the existing developments in project management and
project controls to:
- Overcome problems in current project management
and controls practices,
- Implement a simple, robust system that is effective
for all types of project delivery, and
- Refocus the controls effort on helping management
craft success.
- Project Controls 3.0 -
Contractual Requirements
- PC-3.0 Delays
- Useful Papers & Resources.
Other related sections of the PMKI:
- Project Controls 3.0
(PC-3.0)
- Work Performance Management
(WPM)
- Traditional Project Controls
- Basic Contract
Law
- Forensic Analysis
Introducing PC-3.0 and the use of Integrated Project Teams (IPTs) for each WU whilst benefiting from a supportive head contract, does not require much change in this level of documentation. The client wants its project delivered on time and to the required quality standards. If PC-3.0 is achieving this everyone will be happy. Generally, a client cannot dictate how a contractor performs its work, and while having client representatives embedded in each IPT is desirable it is not essential.
The project’s subcontracting and procurement activities is where change is needed. The relationship with suppliers and subcontractors needs to be developed to facilitate an adaptive approach focused on success. Various forms of alliance, partnership and gain-share/pain-share contracts are needed.
Blg: Complicated vs Complex – Understanding Complexity. Estimating, planning, and managing a complex project requires a different approach. This post looks at some of the key differences between managing a complicated project and managing a complex project.PC-3.0 has been designed to work in both situations.
Contrary to modern dogma, you do not need a CPM schedule to assess delay and disruption. Projects using PC-3.0 will inevitably be subject to changes, variations, and disruptions in the same way every other project is, and has been for the last 100+ years. The law relating to contracts, delay, and liquidated damages, was determined in the 19th and early 20th centuries, decades before critical path scheduling (CPM) became commonplace in the 1960s.
Assessing delay and disruption in projects that are not using CPM requires the same fundamental fact to be demonstrated:
All that changes is the way the delay and its consequences are demonstrated.
The assessment of delays and disruption shifts away from its effect on an arbitrary sequence of activities in a CPM schedule, to understanding the effect of the intervening event on the productivity of the resources working on the project. The best way to make this assessment will depend on the nature of the intervening event. Four adaptations of this basic concept are outlined below:
How these types of delay are calculated are discussed in Assessing Delays in Agile and Distributed Projects.
Click through to see more on assessing delay and disruption.
PP:
Assessing Delays in PC-3.0 (Agile &
Distributed) Projects. This paper focuses on
assessing delay and disruption in PC-3.0 projects where
there is no CPM schedule, other agile or adaptive
approaches are being used to manage some or all of the
work. This paper offers a practical solution to the
challenge of assessing delay and disruption in this type
of agile and distributed project, where the
traditional concept of a ‘critical path’ simply does not
exist and the effect of intervening events has to be
considered in terms of loss of resource efficiency.
Download the PowerPoint: P215 Assessing Delays In Agile &
Distributed Projects PPT
Click through for more on Forensic Schedule Analysis.